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(+1)

This is hands down the most personal entry I've seen in the Jam. You made me laugh and almost tear up. It also works perfectly with the background song. Really well done, sir! :)

I really liked the visual style, though I noticed some elements (like the lamps) seemed upside down. I’m not sure if that was intentional, but for me, they actually worked well with the overall tone of the experience.

On a technical note, I had quite a few issues trying to play the game in the browser. A few days ago, I sent a message about a memory error while loading the game, but I removed it because the next day I was able to load it, though I didn’t have time to really play. Since then, I haven’t been able to get it working in the browser, so I ended up downloading the Windows version instead.

(+1)

Thanks for the call out, it certainly took a more personal turn than I expected, but music can be like that. 

Good notice about the rotation of items in the room. As a part of the technical execution, the rooms rotate to match whatever door summoned them, so the perspective for each item mostly matches the wall closest to it. Hopefully the weird rotations of objects also help establish that these are the same rooms being shuffled around.  

The webgl2 errors (of which my understanding is that the memory out of bound error is of this family) have weirdly haunted me for this project, but not others. I appreciate you being willing to download the windows version to see it in completion.