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Hey thanks for stopping by :) 

Yeah can't argue that the AI isn't really clever, however it's cause i experimented a bit at having an actual AI that reacted to some situations, so it's very basic but a step up from my previous game, sorry i couldn't do any better :(

Glad you liked the weapons though, I'll try to add a bit of variety and have a dedicated weapon sprite for weapons if i can, the enemy recognition problem could be attributed to jam time where i made some really quick palete swap for some so yeah i can totally agree with the issue here that they may be hard to identify as to what weapon they use.

Glad you seemed to enjoy what's there despite the flaws still, like i said i'm not sure how often i'll be able to update but stay tuned. Still thanks for your interest Dar ^^