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I played your game for a solid 20 minutes. I was bummed the latest Doom was not as fast paced as the previous two in the reboot and your game managed to scratch that itch. I agree with the movement feeling a little floaty, and I kept getting stuck in some geometry. Another thing is when there were a bunch of skulls floating around they all seem to coordinate the spitting at the same time, not sure if intentional but it would be more realistic AND add a different challenge if they didn’t.

glad you enjoyed it!! thank you for the feedback :)