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That's the 3D (first person) look and feel I will strive for in a future submission of mine.  I spent more than 40 hours working on my game, please give it a try too.

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I played and rated your submission, will you play and rate mine!

“Crumb Quest” is a first-person puzzle-shooter where every move counts as you collect the ingredients to make different traditional British 'Biscuits'.

There are 5 fully playable levels as well as a short tutorial level.

Please play and submit a fair rating when you can.

Rate it here: https://itch.io/jam/brackeys-14/rate/3842322

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Hey, thanks for playing and rating my game! I'll be sure to check yours out.

A friendly tip for jams: feedback is always extra valuable when you include a sentence or two about what you liked or what could be improved in the game you played. I totally get the excitement of wanting people to play your game—we all feel it! Just find that starting with a personal thought goes a long way.

Looking forward to trying 'Crumb Quest'!

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Just played again and was able to get further through it.  Nice part about the Risk level as well as dying at the end was the ability to continue to look around.  Much better than just a simple flat 'You died' screen like I have.

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When playing your game, I only found the 1 room and was curious if there were more 'levels'.  I liked the look of the room and actually seeing the '1st person' 3d character.   The character was a little off-center and 'wanky' to move a bit but overall that 3D aspect makes for a quality game with more improvements.

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And thank you for your reply and reminder about feedback. I've been rushing to try and rate other games, giving the most a quick look and eager for ratings of my own, totally feel you there.  By the way, this is my 2nd game game.  I'm looking forward to many to come.  It enables me to learn a lot.  By the way for my future jam, I hope to have play testers before actual game submission -- I hope to make transition screens and a tutorial that actually walks the player through the mechanics, etc. Instead of just making an easy level for them to explore.  take care