Excellent work! A few thoughts:
- Is the game Baker's Hell or Bakery's Hell?
- The back button for the How To Play is a bit hard to see because of how dark the corners are, it would be nice if it popped out a bit more.
- The character swap is adorable, and I love the art and effects! The sound effect is also really cute.
- The visuals are really, really good in general! I love how the seagulls bounce, how the screen is brighter around the player,how the seagulls disappear...how the player bounces and flips around... it's all really cute and silly.
-The hitboxes for the rolling pin feel a bit small, and it makes it really difficult to judge whether or not you're going to be able to hit anything.
- What's the advantage of the normal hit over the slash? They seem to have the same cooldown and similar hitboxes, the slash is just a bit longer range.
- Excellent implementation of the sound effects, everything feels crisp.
- Having an option to retry or return to the menu would be nice, but the actual game over effect is really nice - I like the fade to black.
- I love the idea of using the mouse to move around, it felt very natural and fun, but I do think that the player feels a bit sluggish.
I really enjoy the game overall! It's addicting trying to defend the cookie and block all the seagulls, even if the hitboxes made it feel a bit awkward at times. You say that you're going to continue developing the game, and I really hope you do, because I had a lot of fun - separating the game into rounds and letting the player buy upgrades between rounds could be nice, but powerups in general would really add a lot to add more variance, I think. Excellent work, I'm a huge fan!