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Beautiful game, nice art and cute animation. I love villager management game. On the other hand, I did not completely understand how I could win the game, and the villager requested by the god was starting to get too frequent and too quick, and some times asked letter that I did not had in my village, maybe add something to ask a letter that the player got, and maybe add a bit more time to react. But this is so nice for the work of a week, gg

Thank you so much for playing! My original idea was that if the village didn’t have a villager with that name, the player would need to recruit a new one. But maybe this design isn’t very player-friendly, so I’ll think more carefully about it.

As for winning: the goal is to collect 200 biscuits and then wait for the Biscuit God to make a request—but I didn’t make that clear in the game, so I’m sorry it caused confusion. Thanks a lot for your feedback, I’ll definitely take it into consideration!