Very cool! I played as the spider and found that the healing items were really op because my spider would just stall and heal to the max, very fun! I love the art and the game is very charming (in a rather sinister way). My only major complaint is that I didn't really feel many of the downsides from buying the abilites. Like, I knew they where there, but during the actual gameplay I could very easily see how my spider was getting boosted, but it was kinda unclear when any of the downsides where kicking in. This made it so I didn't really feel very punished for what I chose. I feel like adding some more feedback or effects would make it so that I actually go 'Oh i would have survived that if i chose X thing' instead of 'oh dang i just kinda got owned there.'