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Yeah I code in C# so unfortunately I'm stuck. I know that the Godot team is working on having .NET export to HTML5 eventually so I just gotta wait :) I'm glad you liked it! Ballionaire was a big inspiration, along with Balatro for the scoring. I definitely think there is a lot of room for additional mechanics, but honestly I had 4 toppings in the game until 10pm last night, so I didn't get much of a chance to add more interesting interactions :)