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(+1)

This game was really solid. The visuals and sound effects were great and the inspiration from blackjack was an interesting twist. I think if you gave more visual feedback on the multiplier bonuses it would help the player understand their hands better and make better decisions. Additionally I feel being able to eat any cookie yourself was a little too OP. Caught myself just farming spice cookies when fighting weaker mobs to blow up my health. Not sure the best way to fix that, but I imagine either only allowing you to eat certain cookie combos (like you need a honey card or something), or making it so the mobs attacks get stronger over time forcing you to eliminate them sooner rather than just farming them. Game core was solid and I can see this growing into a really good game if you guys decide to take it further. I definitely caught myself playing this game much longer than I planned to as it was a lot of fun. Great work! 

(+1)

I ended up doing the same myself when playing 😂 Yeah, we wanted to have more focused decks as well with different effects but limiting with enemy affinities, and limiting what the player eats or giving them some affinity is definitely a great idea we should explore. Thanks for playing.