Oh wow this is well made! The tension is great, each click feels like a real risk. Theme is implemented very well. There were a couple of progression bugs, I didn’t lose lives sometimes when I definitely exploded, and the opponent doesn’t lose until they lose 4 lives instead of 3 (off by 1 error? :p) but the animations, art, design, and mechanics are all very cool!
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Thank you for your comment!
So there is an explanation for you not loosing a live when blowing up (it's actually explained in the tutorial :p). When clicking on the biscuit, you get points depending on the current multiplier, but if you explode you loose points (more than you would gain, still depending on the multiplier). You only loose a live if your score falls below 0, meaning you could explode for a small amount of "damage" but still live.
As to the 4 lives issue, yes I was conscious about that, but I should probably make that more intuitive and make it so you loose the round when all lives are gone.
Ahh, I can’t read! That’s my bad, though I do think it feels riskier/gamble-y to lose a life regardless of your points. An all or nothing kinda deal which is thematic. I was able to rack up a lot of points and exploded like 6 times in a row with 0 “consequences”. But just my opinion, so not a bug!
And yeah, 3 cookies = 3 lives is more visually intuitive imo.