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What is the deal with the final level?

I am fully ready to accept it as a skill issue, but I cant figure it out. It seems like a matter of trying to live till the conveyor feeds enough lights to break all the chains.

When it gets close though, cant put scardy shroom in front, because it close, and cant put it in the back, because packages will disable everything, even the one breaking the package.

Im kinda done with hoping for good package rng

I guess i'll do more adjustments in that level in the next patch (you can beat it consistently right now, but i get it can be hard to figure it out).

Btw, the rate of Planterns in the boxes is fixed, not random. I made a video a while ago showing some tips to beat the level, if you wanna check it out.