I have the same issue. Music starts, gamescreen loads, then it starts to stutter and crashes.
Eventviewer says
Faulting module name: nvwgf2um.dll, version: 32.0.15.8108, time stamp: 0x689f5029
Exception code: 0xc0000005
Fault offset: 0x005b6460
Ah, found where unity logs the stack traces. Here's the last lines.
Don't think it'll help, this seems to be a security library?
C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (63110000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 10.0.26100.4484
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 5585478B)
0x5585478B (UnityPlayer) (function-name not available)
0x56099157 (UnityPlayer) UnityMain
0x5609607D (UnityPlayer) UnityMain
0x56096028 (UnityPlayer) UnityMain
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 557DAE67)
0x557DAE67 (UnityPlayer) (function-name not available)
0x75E65D49 (KERNEL32) BaseThreadInitThunk
0x7767D2FB (ntdll) RtlInitializeExceptionChain
0x7767D281 (ntdll) RtlGetAppContainerNamedObjectPath