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I try to watch what this is

(1 edit)

So this is weird, but if I rush into a game I can get in without it crashing, but it eventually freezes anyway on getting one of the orders after a certain point.

im having the same problem

(+1)

I have the same issue. Music starts, gamescreen loads, then it starts to stutter and crashes.

Eventviewer says

Faulting module name: nvwgf2um.dll, version: 32.0.15.8108, time stamp: 0x689f5029
Exception code: 0xc0000005
Fault offset: 0x005b6460

(+1)

Ah, found where unity logs the stack traces. Here's the last lines.

Don't think it'll help, this seems to be a security library?

C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (63110000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 10.0.26100.4484
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 5585478B)
0x5585478B (UnityPlayer) (function-name not available)
0x56099157 (UnityPlayer) UnityMain
0x5609607D (UnityPlayer) UnityMain
0x56096028 (UnityPlayer) UnityMain
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 557DAE67)
0x557DAE67 (UnityPlayer) (function-name not available)
0x75E65D49 (KERNEL32) BaseThreadInitThunk
0x7767D2FB (ntdll) RtlInitializeExceptionChain
0x7767D281 (ntdll) RtlGetAppContainerNamedObjectPath

(+2)

Thank you for reporting this, I think this is a unity intern problem and hopefully with a upgrade solved