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(+1)

Ah, found where unity logs the stack traces. Here's the last lines.

Don't think it'll help, this seems to be a security library?

C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (63110000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 10.0.26100.4484
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 5585478B)
0x5585478B (UnityPlayer) (function-name not available)
0x56099157 (UnityPlayer) UnityMain
0x5609607D (UnityPlayer) UnityMain
0x56096028 (UnityPlayer) UnityMain
  ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 557DAE67)
0x557DAE67 (UnityPlayer) (function-name not available)
0x75E65D49 (KERNEL32) BaseThreadInitThunk
0x7767D2FB (ntdll) RtlInitializeExceptionChain
0x7767D281 (ntdll) RtlGetAppContainerNamedObjectPath

(+2)

Thank you for reporting this, I think this is a unity intern problem and hopefully with a upgrade solved