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(+1)

The last level took me three tries but it was satisfying to finally win! That final bee was mean though.

I felt some relief when I realized that dying to the bees didn't reset your collection progress, though I think I also would have enjoyed it on "hard mode" where you need to get every mushroom without dying. The design of the bee movement and the precision required to navigate through them was just difficult enough that I think it would have kept me motivated to keep getting better at the level until I could do it all in one try. But I'm a particularly stubborn player :)

Thank you for the feedback, I definitely wanted to make something hard but satisfying so thats good  to hear the difficulty worked for you