That is what I meant by patches being incremental, glad to hear that they aren’t. I don’t remember the exact breakage, but I just tried patching again and this time it worked, no idea what broke the last time. Thanks for taking an interest <3 The game is worth the trouble.
As for the Linux issues, the best you could do is make the executables zip with the execute permission, so that they have it when unpacked and people don’t need to manually change that. (I don’t know how that works when zipping files on Windows.) A note that it uses RPGMaker MV (so that it’s easier to tell what dependencies it needs) and that in case of issues people should try running it by executing nw not Game would also be useful.