Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for the suggestion! Just to clarify what you're looking for:

Are you saying it would be helpful to either:

  1. Be able to specify percentage scaling directly (like 12.5% to go from 8px pixels down to 1px in one step), OR
  2. Have a feature that recognizes the actual pixel size (e.g., "treat every 8x8 pixels as 1 pixel") and outputs the image at its true resolution (so a 128x128px image with 8px pixels would become a clean 16x16px image)?

Both approaches would definitely streamline the cleanup process for upscaled/AI-generated pixel art. I want to make sure I understand your use case correctly.

(2 edits)

Definitely the First Suggestion, mostly cause trying to downscale it all at once using the Nearest Neighbor will merge colors and some of the upscaled pixels would be lost during the one-time scaling.

Hence percentage is probably the best approach and doing it one downscale at a time. A.K.A. more than one Downscale node with percentage specification.

Admittedly I also like the Second Suggestion as well, but once again I prefer the First Suggestion to avoid loss of downscale/merged color pixels.  :)