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(1 edit)

I do understnad what alpha is, yea)

Spacesim is very niche genre, and the one that brings me good nostalgia, thats why i went outta my way and actually tried towrite feedback for you. 

i played x4, starlancer, freelancer and some more. Really want to see more of space games :)
About cloudness: i think my main issue is that it limits visibility in very strange way, "darkening" the objects but not the background. Adding some space fog \ dust at longer distance could help, instead of darkening maybe?
I will try it one more time to see the actual enemies. Only saw other miner bot so far.

For radar - controls a bit wonky, yea. maybe use same button for target \ untarget? (F \ T) 

For laser intencity, what i meant is that it stops giving resources from tha astereroid, if i touch the scroll wheel while laser is active. 

And for warp visual - maybe lower the intensity and the bloom, but add hidden  non-shadowcaster light in the midle of the cockpit, that will light up the cabin with same color as the warp visuals? i mean, there is literally sun surface outside but no light gets into the cabin and everything stays dark... 
I definitely will look forward for updates on this