Visuals: Looked great and totally fit the vibe—the glitchiness worked really well. I liked the retro-style filter too (and I swear I heard the classic “You’ve got mail!” sound in there 😂).
Gameplay: The tasks, unfortunately, weren’t all that fun after a while. Doing the same ones repeatedly got a bit tedious. I think adding more variety would help—not necessarily more minigames, but small variations within each one so they don’t feel identical every time. For example, with the popup blocker, sometimes maybe the window could move or change behavior before you can click it. Little twists like that would keep things fresh.
Theme: I definitely got the “Girl Game” angle, but the “Collection” theme felt weaker. I wasn’t quite sure if I was collecting tasks, flowers, or popups.
Lastly, Good job!!!!!!! I know it’s tough making a game in a short window of time, so don’t think I don’t see the effort or work.