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This error seems to have been the result of a previous compatibility patch. I reordered some checks; hopefully it works now, and if not, let me know!

The bug was fixed! Thanks!

Sorry but I have another problem. When I used the note tag <cheddare negative state scale user: 70%> in a skill, even when the enemys had 2 negative states I didin´t see any variation on the damage of the skill on the enemy. I did something wrong?

I also did the same thing with <cheddare negative state scale target: 70%> but nothing change

As per the documentation, this note tag requires VS Skills & States Core for category-related stuff. The state itself should also not have <Ignore State Scale>. Let me know if it still doesn't work after that!

Yeah, I do have that plugin and i was putting the negative and positive states even before using your plugin, but It dosen´t work anyways. Also the states doesn,t have the <Ignore State Scale>, or well, at least i didin´t put that notetag on my states.

Did you make sure to place my plugin below any VS ones?

Yeah, yours is the last one