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Cheddare

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A member registered Mar 23, 2023 · View creator page →

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That is correct, it displays the behavior described in my previous post.

I see. I couldn't get the anchor method to work myself - when the image approached the visible edge in the center of the map it'd simply flip itself horizontally - so I applied a bandaid solution of duplicating the picture and appending it to the right end to hide the bug for now. I'll patiently await your solution; thank you either way, excellent and quick support!

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I did update it to the latest version, as well as turn everything except the Book and Picture Manager off. As for the picture command I used:
(Everything other than this, I left untouched.) The picture will correctly latch onto the bottom left corner of the map, but doesn't loop fully around from the right side and disappears around the middle of the map.

 

 

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Thank you, I'll try it right away! I should mention, this issue occurs in your Map Layers plugin as well.

(Edit: Hmm, on my end the issue still persists - however the pictures now phase out of existence from a different position.)

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As per the title, I seem to have an issue when a picture is bound to a map that loops horizontally:
Let's say I have either the screen scrolling or the player repeat-moving to the left. When I approach the left border of the map, the picture will blip out of existence on-screen, and it'll then scroll into view again from the left (right edge of the picture).  In fact, it looks like I encounter this problem using just about any bind-picture-to-map plugin. 

For example, in this image, the brown podium at the bottom left is the separate image that I'm trying to get to loop (normally there'd be character images behind them as well).



How would I go about resolving this issue? I'm not sure whether or not this is a bug. (edit: yeah it occurs with just this plugin + the core)
Thanks in advance, it otherwise works perfectly!

Did you make sure to place my plugin below any VS ones?

As per the documentation, this note tag requires VS Skills & States Core for category-related stuff. The state itself should also not have <Ignore State Scale>. Let me know if it still doesn't work after that!

This error seems to have been the result of a previous compatibility patch. I reordered some checks; hopefully it works now, and if not, let me know!

This specific part requires you to have VS state tooltips. I think I included the ability to turn this off; if not, I'll take a look at it later.