That is correct, it displays the behavior described in my previous post.
Cheddare
Creator of
Recent community posts
I see. I couldn't get the anchor method to work myself - when the image approached the visible edge in the center of the map it'd simply flip itself horizontally - so I applied a bandaid solution of duplicating the picture and appending it to the right end to hide the bug for now. I'll patiently await your solution; thank you either way, excellent and quick support!
I did update it to the latest version, as well as turn everything except the Book and Picture Manager off. As for the picture command I used:
(Everything other than this, I left untouched.) The picture will correctly latch onto the bottom left corner of the map, but doesn't loop fully around from the right side and disappears around the middle of the map.



As per the title, I seem to have an issue when a picture is bound to a map that loops horizontally:
Let's say I have either the screen scrolling or the player repeat-moving to the left. When I approach the left border of the map, the picture will blip out of existence on-screen, and it'll then scroll into view again from the left (right edge of the picture). In fact, it looks like I encounter this problem using just about any bind-picture-to-map plugin.
For example, in this image, the brown podium at the bottom left is the separate image that I'm trying to get to loop (normally there'd be character images behind them as well).
How would I go about resolving this issue? I'm not sure whether or not this is a bug. (edit: yeah it occurs with just this plugin + the core)
Thanks in advance, it otherwise works perfectly!

