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nice take on the classic retro first person turn based dungeon crawler.   I'm a huge stickler for tonal inconsistencies between various elements of a game (i.e. art / sound / ui presentation) and I appreciate that this looks like a clean, cohesive whole.

which is ironic because my game needs so much more work on tying the different elements together --> I think if I polish it up for example I'll remake my dialogue sprites to match the same original size as the slot machine sprite, because I think my game's banner picture looks god-awful with the two side-by-side lol

Thank you for playing! Kenney's art is definitely great for making a cohesive style. But I did have to make custom dice sprites to get the whole DnD set. Your game has a lot of character to it! I definitely see it shaping up nicely with some post jam polish!