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(+1)

Interesting concept which with some tuning could be a really neat game. Mentioned already, a keyboard control for the menu and the try again would be lovely so I don’t have to reach out to my mouse for stuff. Second, either give the player a bounce upon landing a downward hit, reduce enemy hp or increase player damage, as at this point it is not worth figthing enemies as even if I come swinging form above, I’ll will take damage due to their spongyness. Otherwise I can see good things coming out from this game!

"Thanks a lot for the feedback! 🙏 I didn’t have much time to polish some things, but I’ll definitely work on adding keyboard controls and tweaking the enemy balance. Really glad you enjoyed the concept!"