Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

The character art is good, but the gameplay is way too frustrating to put up with to see more of it.

Everything is way too floaty and slippery; could just make it right click to flip or something and reduce how far things slide around by like at least half.

Doing orders perfectly and on time but not getting S ranks because of invisible metrics; cooking, stacking order and time are plenty to grade on, you really don't need anything else.

Losing entire burgers when you switch screens even when they're on the plate, I guess because the game left it floating half a pixel too high; maybe make the 'safe zone' extend all the way up the screen, if there's some issue preventing you from just not deleting stuff that isn't on the plate.

The only less obvious criteria for scoring is how nicely the burger is stacked, mostly to make the optimal strategy not a vague pile of burger ingredients. The plate zone already extends all the way up, so the ingredients not transferring is probably an issue of ingredients moving too fast when you switch screens. I'll probably make the limit on that a little more lenient in the next update though since it's there to stop thrown ingredients from getting caught on the plate.