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I remember the old Oregon Trail on the Apple IIGS. Playing this version now kind of feels like a JRPG where when you move you don't know what you will encounter or what might pop up when you walk along the trail. I died but I think I was pretty close. My camper stats didn't change and I couldn't see their profile pic on my page but I imagine the stats were changing they just weren't visually getting updated in the log. Very cool and unique concept though, I could see each of the encounters being turned into a mini-game similar to a JRPG where you then have to apply medkits or bandage your fellow companions, maybe even cook food to progress.

Hi, thank you and yes, you’re basically describing my original intention with the game unfortunately, I had to cut a lot of of it just to get a serviceable game loop in time for the deadline. The stats and pictures  worked throughout development, but then something happened right at the end there.