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Consumable items are the ones that go into your backpack slots, Flask, Torch, Mageflare Rune, and Ladder. The Alchemist's Pouch boosts all of their effects slightly.

As for Winterheart, it makes you immune to the Burn debuff, but at the cost of -1 Power. So if your Power isn't high enough to meet the threshold for digging Magma cells at 1 stamina (using better tools help, such as Titanium and Diamond Pickaxes), then the reduced Power cancels out the benefit of negating Burn. That's why you're not seeing a difference in stamina cost. Hope this helps!

Oh. I never crafted the backpack, because from its description I thought "well, I haven't ran out of space for anything so far, I'll make it when I'll need it", and then forgot about it. Maybe it could say that it actually unlocks the ability to use new items? I assumed it meant resource capacity, or something I would find eventually and know when.

And if winterheart decreases your mining power, shouldn't that also be said in its description? Or did I just miss that too.

Anyway, thanks for the quick reply and for making this cool game!

Yeah, I agree the backpack description might be a bit misleading. "+4 inventory slots" could definitely sound like just an upgrade to your existing capacity. I'll change it to something clearer, like "allows carrying consumables (4 slots)" or along those lines.

As for Winterheart, it does mention "-1 Power" in the description.

Thanks so much for the feedback! Feedback like this is really helpful, since there are things I might otherwise overlook.