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A jam submission

Oh @#*&, We Gave a Dinosaur a Claw (What the $&@# are We Supposed to do Now?)View game page

We straight up gave this dino a claw... big mistake, very bad.
Submitted by SEAL XAN — 10 hours, 19 minutes before the deadline
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Oh @#*&, We Gave a Dinosaur a Claw (What the $&@# are We Supposed to do Now?)'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#133.4123.412
Overall Execution#163.5883.588
Tilesheet Implementation#203.7063.706

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you do any challenges?

I didn't do a challenge

You didn't do any of the optional challenges while making your game (which is totally fine btw)

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Comments

Submitted

I loved the humor and the whole concept in general. I liked the platforming, but adding some sort of jump buffering and a bit of coyote time would help make it even better in my opinion. I enjoyed the combat, it was oddly satisfying, but I felt it a bit slow in comparison with the rest of the game, so maybe lowering the recharge time a little bit would've been nice. I really enjoyed the game overall, it's pretty funny and quite charming. Congrats! :'D

Submitted

Finally got to the end! That cutscene with the green dinos at the end was a super cute way to end this. Really fun and a good challenge. The claw mechanic was a great way to jazz it up, although I found that it's not too effective with all the enemies and waiting for the claw to return and instead went with the "run away as fast as I can" tactic. I agree with the others; once it got to the green part of the level, it was easier to distinguish where enemies were. Great work!

Developer (2 edits)

Thanks a lot. Yeah, looking back I 100% agree that I should have made the platforms a different colour.  I also found that through playing it a bit more after the jam ended that just running straight through was far more effective than playing it "properly", I think the mechanic probably would have worked better with closed rooms where you fought waves of enemies than with a straight forward platformer. But anyway, I'm glad people seem to enjoy it for what it is.

Submitted(+1)

Liked the claw mechanic. I do wish the enemies were a different color though cause they came of the background in a crazy way

Submitted

I love everything about it. Please make dino-claw t-shirts. I need one lol.

Submitted

The movement is sooooo smooth! I wish there was more color. Other than that, solid game!

Submitted(+1)

The rock throwing is very satisfying if you hit multiple enemies :)