Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

“hold” is an annoying UX. This game need keyboard input.

Can do, will add.

There is also a setting that turns a delay on for Hold so that you can click more precisely.

(1 edit)

no such setting in demo 0.5.1 and it still requires holding button.

----

OK, it is no longer essential because automation is feasible in 0.5.1.