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I loveee that sharp vector art. That cutscene got me sooo pumped, so I was setup to be a little disappointed with the gameplay :( You really needed a teammate man, its got alot of potential!

I did have a teammate, he made the art! But I (programmer) also focused too much on making the visuals work and not enough on making good gameplay and levels! Oh well... Lesson learned for my next jams tho!

(+1)

Oh :') Honestly, I have no idea how i managed to finish mine because I was, just like you, so focused on the visuals. I spent a full day and a half on the procedural generation adding bushes and shrubs and I didn't have enemies working at the time :sweat_smile: So yeah, we should focus on prototyping core features first next time xD