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This is an adventure in real life on its own!

Also I cannot say how much I am sorry it messed it up. By the way this software you are mentioning sounds a lot like x360ce I told you about. 

I am waiting patiently for your feedback :).

Unfortunately, I don't think I will work on the eoiside 1 any more, I have to concentrate to the next, but nevertheless, it is interesting for me to hear.

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You don't have to be sorry for anything, man, triple A titles like Doom: The Dark Ages are the real pain in the ass to setup a gamepad in, this little adventure of mine was NOTHING, believe me. As I expected, DSX did the trick - now I'm seeing correct prompts for everything and can actually control the character. I made it to level 3 and then immediately got lost XD I've been to some nice vast open spaces with some thick cables laying around, periodically seen a small building or a structure, traveled a vast sea of yellow haze of some kind, and now I have no idea where to go. I only met one enemy, some minor arachnoid. Can you please point me in the right direction - where do I go from a start of the third level? Also, I ran out of shotgun ammo in the middle of level two and haven't found any since. Do I have to purchase it or something?

I have to say, your game has an insane amount of depth for a hobbie game - character screen, level up system, gun upgrades, different types of armor, various skills, interactive npcs - I didn't expect any of it! You must be a very loving dad. That's exactly what I would want from my game as a kid. I would also want it to have gore, but that's just me and my weird family of Doom and Quake enjoyers (a habit that starts at a very young age, I played Doom as soon as my dad managed to put his hands on the floppy, I was like 5yo at the time)

Oh, and one more thing. Is there any way to disable motion blur, maybe a console command or something? I didn't find it in the options.

Ok, great to hear! I am so happy you enjoy. You are giving me insane vibes of good energy. You are almost there. So if you killed the archnoids, then you can see the stairs in front of the fire of the engines. You have to get in and solve the small puzzle (nothing much but it has a twist in the story and is interesting).

Waiting for your input :)

By the way, most of this equipment was in the template. I didn't make it. I just used it, filtered it, etc. I mostly made the story, the first level, putting the enemies etc, used free assets to assemble the spaceship (yes the structure is a spaceship) and the intro. Also, of course, a lot of research to find the proper items, etc. It sounds easy, but it's tough. But still, not all credits go to me. Most of the credits go to the template maker.

You must decrease post processing effects. Also I would reduce antialising.