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(+1)

Really interesting take on the theme, I loved the different perspective shifts throughout the game, cool entry!! Having the camera pull out for a quick cutscene, rebuilding the key as you progress through the level was really neat to see. And the premise of having to shrink down to do a platforming level in order to progress through an escape room is an intriguing one. The platforming controller itself could use some fine tuning and feels a bit clunky but still works well enough. One example is with the visual gap between the player and the key even when colliding. The background sprite of the key is really trippy and nice to look at. Unfortunately, the sound didn't work for me on the web build which I think would have added a lot to the game. Overall, this was a very unique perspective-shifting experience and I think has a lot of potential. Great job everybody and keep up the good work!

(+1)

yeah, unfortunately the audio was broken in the browser version. you can hear the audio if you download it. its a shame cuz the audio is really good.

thank you for your feedback and im glad you enjoyed the game :)