A pretty unique take to a roguelike! The gameplay is simple, but it is interesting how you included left and right movement as well. It's cool how you're able to implement so many guns, each with a different effect. I can feel an improvement with every upgrade I take. One way you can juice this up is to add a 'hurt' animation to the enemies so that they don't appear unfazed after getting blasted by an RPG. Great job on the game!
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Thanks for playing! Glad you liked it! (˶ᵔ ᵕ ᵔ˶)
That totally slipped my mind of showing enemies taking damage. I initially had the health bar shown (which is now a toggle cause I didn't really like how it looked in the end), but yeah I should definitely add a hit marker or something on enemies next time.