Loved this one! The pixel art is great. The gameplay is fun and unique and hits the chain reaction perfectly. Probably the best chain reaction mechanic I've seen. All 5 stars, with just one small ding for ambience, as the UI could use more polish in a future iteration, and the mix of 3D and 2D felt ever-so-slightly weird for me. I personally would have preferred all pixel art for the background (though the zoom effect through the tunnel was satisfying, so I dunno.)
As for suggestions for future improvements, adding music + sfx to the initial cutscene would be amazing. And when you drag and drop your new peg into your inventory, it would be nice if the drag showed the icon as you dragged. Right click to remove was fine thanks to the excellent tutorial, but I did intuitively want to drag pegs from my board BACK into my inventory to remove them, if that makes sense. :D
Viewing post in Tunnel's Haunted jam comments
I do kind of get what you mean with the 2d-3d, but in the end it ended up being about which team member has the most time to work on what.
You are absolutely right about the UI. 😭 It is our biggest weak point, definitely in this project but also in general.
Ahh I do see what you mean about the inventory. I’ll try to make that work for the first post-jam patch.
Thank you very much for the in-depth comment!