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These are all valid comments, eg I’ve always been experimenting with different strength of the depth of field effect that I’m adding to the image to simulate the focus of the camera.
I feel like I should turn it down to allow the user to see more details, like how she is looking back at the viewer. But this is definitely not a completed process. 

As to her looking younger: that’s not the main intention. I always avoid school uniforms in these pictures because I don’t want them to appear underage. This is a tweak you can see here where I’ve removed the part on her back to avoid it looking like a sailor uniform. 
I see how the softer shading on her face can make her look younger and I’ll make sure to have enough diversity in these looks. 

One thing I want to mention that I'm not sure you're implying or not, is that the girl shouldn't be looking at the camera in the first place. It's supposed to be a secret shot, and after you successfully take it, she doesn't react to it. I feel like her not looking at the camera should be a pretty clear change, from both a logical and a gameplay standpoint. 

This is the case for most photos, but there are a few where the character “side eyes” you (like she is suspecting that something is off) and some very rare photos where they are straight up looking into the camera and even flashing.

But you are totally right that the majority of cases are supposed to be pictures of characters that are unaware of the photo being taken.