Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for your comments and for playing the game. You're right, I would have liked to include more things, but I didn't want to overload the screen. To be honest, the difficulty was intentional, as was taking advantage of the low resolution to increase it further. I hoped that after several failed attempts, players would gain experience. In fact, I wanted to include at least 50 levels, but since I tested them all myself to see how difficult my game was, the development time only allowed me to add 12. Thank you for your observations.