What a cool game! I loved all the visuals, especially the terrain map. Also the story went hard, it was so cool! One critique would be there were so many options that the midgame became just about clicking buttons as they lit up without really considering what they would do. By the end of the game I had learned to focus on speed/capacity over clustering so the strategy came back a bit. Really nice work!
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Thanks for playing and for your kind words! I worked especially hard on the aesthetics and general vibes of the game so it’s nice to see that coming across well. I totally agree with your critique about the gameplay, I felt the same way when playtesting it too. I ran out of time to properly balance the gameplay in the midgame like you said.