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(2 edits)

Could you add a counter on the slime jar, to know if you have missed one?

Also, I think day 12 has a bug: the 3 bimbofied adventurers don't count toward correct potions, even if you gave the right ones

And another bug: the day after you neutralize the goblin, the potions selected are still selected but are counted as inactive. So you are very likely to mess up the first potion of the day (reset if you reset the day)

Good news is, the goal slime amount is very tolerant.

Thanks for bringing these bugs to my attention!