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(+1)

I like the idea: it's unique and bold. Also i like how the idea is implemented: the upgrades system, the option to take several boulders, the matching art. Another strong point - the game has unique view on the topic.
The problem i faced is the gravity of the sun: i died a lot) (but it could be that the game is intended to be hard, in this case that's normal)
In addition, it reminds me of another indie game: Gripper. It's top-down game about the car with the hook.

(+1)

Thanks for the nice feedback! I'm glad you liked the art and atmosphere we went for, but yeah, balancing the gameplay was something we struggled with a lot. It still might be quite difficult now, so easy mode is probably what I'd recommend if you weren't able to beat it. Also, interesting that it reminds you of Gripper. I've never heard of that game before but it's cool to see the similarities between our approaches. Once again, thanks for the comment and for checking out our game! :D