That was challenging! The bottlenecks in the hallways were really difficult to push through without getting hit. I think I wanted to be able to destroy the enemy spawners too, but they didn't seem to get hit by bombs. Love the roll dodge animation!
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Love the video! Yeah the enemy spawners are mostly a way to keep the levels small scaled (we didn't have much time for building them) while also keeping them challenging. Also, you can charge the grenades to shoot them further and faster, it makes disposing of the enemies way easier. Thanks for playing!