This is such good feedback, thank you! I honestly didn’t even think about how a timer makes things stressful vs. how taking it out could make the game feel way more chill.
I’ll definitely play around with that idea... maybe instead of a timer I just add more obstacles or make the enemies sneakier or faster?
Appreciate you taking the time to spell everything out, now I’ve got a bunch of new ideas and things to consider for next time :D