Hi there.
Could you give me a bit more infomation on the issue? If you are refering to all of the smaller assets, these are made to be free placed, so they don't follow the same grid as the tiles, so that they can be used in multiple placements depending on the project.
Viewing post in Ultimate RPG Tileset (Isometric) comments
I'm not sure what the issue is. It most likely is something about the grid; when I look at the files on my end, they overlap as they should. I've never had this issue come up before.
Some things that could be the issue:
- Sorting for isometric/2D is off
- Different import settings between the two sprites If PPU/pivot/mesh type differ
- Grid / cell size mismatch (the grid should be true isometric, not 1:2)
