I'll see what I can do :)
Penzilla
Creator of
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I'm working on making complete lists for all of my asset packs. Quick overview of the herbs (mixed with some plants) included in this pack:
Aloe vera, green basil, red basil, cactus, flowering cactus, chives, cilantro, dracaena, ginger, grass, dark ivy, light ivy, lavender, mint, mustard, green arugula, red arugula, rosemary, saffron, sage, wasabi, weeds, bubbly weeds, pointy weeds
Hi! Yes, you can use the character in your game, including commercially, as long as you follow the license terms.
If you’re using the free version, you’ll need to purchase it at least at the minimum price for commercial use. Please credit “Graphics created by Penzilla Design,” use it for one project per purchase, and don’t redistribute or resell the asset. Modifications are allowed with proper credit. The full license with more details is included in the pack. I’d love to see your game when it’s done!
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Olá! Sim, você pode usar o personagem no seu jogo, incluindo para fins comerciais, desde que siga os termos da licença.
Se você estiver usando a versão gratuita, será necessário comprá-la pelo menos pelo preço mínimo para uso comercial. Por favor, dê os créditos como “Graphics created by Penzilla Design”, use-o em apenas um projeto por compra e não redistribua nem revenda o asset. Modificações são permitidas com os devidos créditos.
A licença completa, com mais detalhes, está incluída no pacote. Eu adoraria ver seu jogo quando estiver pronto!
Hmm, I have never gotten this issue before. It's not something I've implemented, it can very well be Itch.io's internal system. I suggest writing to itch directly for support. I'll look into it myself as well. Let me know if the issue persists.
Also, feel free to write directly to me via mail (PenzillaDesign@gmail.com); I'll be happy to sell the assets directly circumventing the issue :)
Yes; these are assets I made for another project, and ended up releasing here. That means that they are not optimized for a grid etc., but rather made to be placed manually. I recommend using the promotional martial as a guide of how they can be used. I also recommend making the background the same color as the wanted grass, then placing background tiles (splitting these up in tiles within the engine, but placing them manually), adding grass tiles overlays on top, and then grass blades and grass décor items as wanted.
Hey, thanks a lot!
I don’t provide a generator with the pack at the moment. That said, the NPCs are exported in a way that makes them easy to layer and mix manually, so you can already create a lot of variations that way.
If you’re working with code, it should also be fairly straightforward to build a simple generator that swaps the different components automatically — that part’s just outside my scope.
Hope that helps, and happy developing!
The characters are only one direction, the one you see.
I do however have a large NPC pack, whith animated characters in 8 directions: https://penzilla.itch.io/giant-npc-pack
Hi there! Thank you so much for the compliments on my work :)
In the download and install instruction, a visual guide is included for the animation frames, which applies to all of the sheets. I'll add it here to this comment as well. Let me know if you have any further questions, I'm more than happy to help!
Thank you so much for letting me know, I really appreciate it.
Just a quick clarification, though: using my assets (including the preview images here on the page) as prompts for AI generation isn’t allowed under my licence, even for personal inspiration. I know this isn’t always obvious, so no worries — but it does fall under the “no AI use” rule for my artwork.
I totally understand you were just experimenting, but please avoid using my graphics in that way going forward.
And again, thank you for being upfront about it — that means a lot.
Hi there, thank you for the kind words about my work :)
Just to be sure we are talking about the same thing; the characters in this asset pack all have hands/arms and legs. Are you perhaps referring to this pack?: https://penzilla.itch.io/giant-npc-pack
I'm not planning to expand any of the packs in the near future, but I'll note your request for if I take up a future expansion for the assets.
The purple outline gives the assets a bit of a softer look, and is just an aesthetic choice.
If you are referring to the food and drink icon pack, this is simply another pack which have another aesthetic. I've moved more towards the softer look as I personally like it better in some cases, and because other people seems to as well.


















































































