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Interesting idea! I found it pretty difficult to play, but realizing I could use both thrusters at the same time kinda helped me on straight paths. I agree with the person who mentioned that it's difficult to know where the ships colliders are. Perhaps making that more clear would ease the difficulty a bit.

I found it to be an interesting game regardless. Good job!

You're right, I didn't think much about indicating where the colliders are. On the one hand, the circuit collider is thinner than the width of the yellow line, and on the other hand, the ship colliders are on the sides, almost where the thrusters are. I planned for it to simulate a “wire loop game.” Thanks for your comments. As a developer, you always forget that the user needs help to know what to do. Thanks for playing.