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(+3)

I am not good with horror and this game definitely gave me the chills. The first quick ending sent shivers down my spine. The BGM and overall environment worked so well as a package. And coupled with the point and click style gameplay, it was very well executed!

I kept playing to try and get the other endings, but some times if I clicked too fast to move Doki, she would get stuck or warp to a different room (the garbage bag thing for ending 1 would show up in the Mint dialogue page). Some hints would be nice, even if it was a text guide in the game page.

(+1)

So I just uploaded the recent version that addressed the same bug that other players have been experiencing. If you get a chance, please give it another play, and if you experience any more bugs, let me know, and I will work on them as soon as possible. Thank you so much for your feedback. I value criticism. And I hope everyone enjoys the game. I wish I could add a map toggle that shows the map of the game. However, I'm afraid that it might violate adding features to the jam. All I can say is just try your best when trying to solve all the puzzles and exploring all the rooms. Thank you for your time!

(+3)

Just replayed it. I was able to clear it! I like the small improvements as it made it easier to figure out where to click.

There was still one minor bug. When restarting the game after getting an ending, the locked doors don't get reset. I was able to leave the first room without getting the crowbar and card key.

Thanks for updating the game! I'm happy I was able to see all the endings now!