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(3 edits) (+2)

One of the games I was looking forward to playing most! Insanely polished entry and a type of gameplay I find very engrossing. I only pulled myself away from playing it because I have to look at other games. I did find some of the stat associations to be a little abstract or not quite clearly signaled, but not enough to really effect my enjoyment. And props for fitting in more references than just Mint. Even though there wasn't a lot of dialogue, Doki felt like Doki (the pixel art really helps with that, too). A great, effective take on "Princess Maker" management sims. If this had a story or conversation mechanics in it I'm not sure I would have been able to pull myself away from it quite so easily. I'm not saying that to complain that you didn't make a different game, but to illustrate how great the core gameplay is and how I think it could be part of something bigger if you wanted to continue tinkering with it after the jam. I think my only real concern about the game kinda has nothing to do with it. (I find the chosen username of one of the contributors kind of alarming, but I guess it might be ironic.)

Quite a few of the sounds/music tracks reminded me of things I couldn't quite place. I'm not sure if they were direct references or if the music just nailed the style so much that it felt as if I'd heard it somewhere else.

Great game, plenty of polish, something you should really be proud of, and let me know if you do any more with it after the jam.

(+2)

Thank you so much for the detailed review. The game did end up needing a lot more writing than I initially planned, and we did not have a dedicated writer, so I’m glad the dialogue still turned out enjoyable. I have to thank the playtesters as well to allow us to polish the core gameplay to this degree. As for the music, I don’t have much to say. I just told the composer what we’re looking for and almost everything just fits perfectly. I’m sure he has some secret references hidden somewhere.

We don’t talk about the username

(+1)

Oh, who did the writing? I forgot to call this out specifically in my earlier comment, but I thought the "marriage proposal" reference was integrated very cleverly. Also, I'm stunned at how many unique assets you guys managed to make!

(1 edit) (+2)

cloudlime did most of the writing. He handled the UI, art direction, additional pixel art, and part of the design as well