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This is maybe an odd note to give, but I was expecting a bit more of a satire on react content and wouldn't mind if it were present.

I'm not very familiar with the genre, but I gave this one a go till I became confused by the different currencies and menus. Fun!

I do want to note that some of the sounds and music are a bit harsh on my speakers, and obviously the dialogue system is a little rough. I enjoyed the shamelessness of making the character a chain. One of my favorite approaches to the theme that I've found so far (and maybe a little similar to the theme my team's game has, or will have once the bugs are fixed).

(+1)

originally the game was called slop maker simulator but i revoked that cause i don't know if anyone would've been offended that their oshi would be used in a game about making slop. also there is an audio setting in a setting menu if that helps unless you're talking about the starting music, yeah that can't be helped idk how to mix or whatever man. What was the main issue of the dialogue system? cus i wanna know. was it that i didn't fix the fact that id just type out <sprite index=0> and then turn into the picture instead of just skipping ahead, or is it the delay between spamming e?

It's the tag rendering, yeah, and also how the words will sometimes jump across a line break once completed. Also (I think this is something easily changed manually) there's at least one point where there's more text in the balloon than usual and so it starts scaling down the typeface, which is a little awkward.

I agree that "slop maker simulator" might have been taken the wrong way, hahaha.