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I liked how you had to plan your moves and how you had lots of options for configuring your movement tiles.

I played 4 or 5 levels. Pretty fun when things work!

Some improvement suggestions:

- The game could do a bit more clarification about how hacking works, as in, where the dragoons are supposed to be standing for them to start doing their job.

- I would've loved a 2x speed button for those times where you noticed a small mistake in your planning but had to wait for the whole thing to play from the start.

- If the tile selection button is overlapping the map, the tile is automatically set on the ground when clicking on it. The game should detect the mouse over a UI element and not count that as a tile placement click.

- QOL: Keep the last tile on the cursor so you can place multiple of the same in a row.

- I didn't notice you could WASD to move the view around until I reached later levels. It would be cool to have a little text in your game page explaining the controls.

Overall a nice puzzle game!