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Super solid! Really my only gameplay complaint is that the healthbars felt a little too big which lead to the matches feeling quite long (maybe that's just my own comboing skill issue though...)

The music also bugged in a couple of spots after winning the second round but it's at the end so it's not a big deal tbh

Otherwise, this is great! It's puyopuyo, it's fun, it works well, has fun character art, just good all around! I enjoy

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Bugged in what way if I may ask?

Also about the health bars, that's intresting since I added them specifically since it'd take forever if it was only the same goal as Puyo of filling the opponent's board, though then again there's probably a bunch of different ways I could've fixed that, if i'm being honest the reason i settled on the HP system was just bc I really liked coding the effects, I'm not sure it synergises with gameplay as well as I hoped though

Bugged as in it replayed the music track after the second round (which kinda doubled/echoed the music) then when it booted me back to the title screen it played the music once again without stopping the previous 2, which was a little cacophonous (once again, not a big issue given you can just restart the game entirely at that point)

As for the health bar, I thought it was a cool idea! I just also think the health on both sides should have been a bit lower to make things snappier. If it means anything, the health was so large I think I actually had mint top out at some point which did a lot of damage(?) but also cleared the tower she was stuck on, so the amount of health made things longer in that case

(+1)

Oh god I added the pause screen before adding music into the game so I completely overlooked that, will fix ASAP