Yeah, players are guaranteed to getting 1-shotted in the last level (the Kratos-tomato) for 2 reasons:
- it was an incentive to either do the drinking mini-game, or go to the shop to spend your trophies on items; basically a pseudo-rogue-lite game-play loop.
- Increase the chances that players get to see (and hear) the game-over screen, because I want players to see and experience everything I've put into the game, with only 2-weeks time frame everything I add has to add value to the experience
That's also why I gave Players the option to skip ahead the other bounties (even the tutorial, but on hindsight that might be unwise) and underestimate the 5-star difficulty bounty, but I did add a tool-tip indicating the difficulty with arbitrary star-ratings to inform the player what they're getting themselves into!
Anyways, thanks for playing and I appreciate the kind reply you've written! cheers~