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(+1)

Beautiful game(again). The story expanded so well from the first part to create this amazing story overall. Thanks so much for expanding on this experience. 

About the game's improvements: The difficulty feels much more balanced now. The additional platforms made the platformer itself much more forgiving, and the new levels are also a great addition to this game. When I was playing the part 1 version, I thought of a fading screen---And I did not expect a full on burning animation! In addition, I really loved the portal & flame particles(although I don't really get how you did that). 

Story wise: Wow. just wow. this is truly art. The story shifted very well on the expanded pages, and it was a great read. Amazing, as always.

(+1)

Thank you very much for your words ^^

Hehe, the portal and flame particles are extremely easy to generate using GDevelop, but need some time to configure them exactly as you want. This game engine, based on events, and practically no-code system, for people like me, with no experience at all in programing, is like an open door to express things impossible to express using other software… GDevelop has a lot of premade tools to use. And that has possitive points, but also negative ones (the spacing of the autotype words, jumping from line to line; it´s frustating).

This night (in my timezone, hehe), I’ll play your game. I want to see the improvements!